
I tried my best to make it adapt well to all environments while making colors, lighting and details pop. My aim was to give the game a more sharp, vibrant and cinematic look while still staying true to the original. There are many amazing presets out there, but none felt "just right" I found many to be either too saturated, too blurry or with way too much bloom added. I use the gshade backup.Hello! This is the first preset I've made and I thought I'd go ahead and share it. You can find a guide about setting up reshade for ffxiv here ( ). To install: Drop the vita folder into your reshade-presets folder - it should be in your game folder, depending on how you set your reshade up. I hope you have fun! You can use #elegyglows if you want me to see your screenshots ♡ The previews are taken with lightest and darkest skin options. There are also four versions of each base shader that have specialized lighting: a strong bokeh (Bokeh) bokeh with reddish fog (Sunset) starry bokeh (Star bokeh), and a soft bokeh with halo effects (Cinematic bokeh) ⁍ Velvet has softer ambient lighting and more pastel colors than vanilla ⁍ Rose is a softer color version of realism ⁍ Realism is a strong filter that captures character skin and details well There are six main presets with simple bokeh: ⁍ Vertical previewer is in the list and will let you preview a vertical layout, and the aspect ratio previewer is set to the twitter crop (4:3) so you can get an idea of where to center your actors so they don't get cut off if you want to share screenies

⁍ The bokeh presets use ADOF or cinematic DOF, and if you want a finer control over the blur pane you can can use manual depth under either of those and place the blur where your shot needs it ⁍ The base presets use a combo of auto-blur (ADOF) and mouse-driven focus (cinematic DOF) you can toggle off the mouse-driven focus if you like, it just gives a nice customizable blur to the scene ⁍ You can drop a light over your character's shoulder for some interesting glow ⁍ Use spotlights from a distance when necessary for a subtle highlight or color ⁍ Look for interesting lighting backdrops indoors, and look for dappled lighting to stand in outdoors - ambient light looks better in game than harsh spotlights from gpose ⁍ Experiment with making the character wet it anamnesis for a soft sheen (depends on scene lighting) ⁍ Use the "manual brightness adjustment" slider ⁍ They use MXAO, which can cause shadows in certain hairstyles


⁍ They have a lot of light artefacts and bokeh ⁍ They are mostly for portraits/closer shots ⁍ They are screenshot presets only and they are beefy and can cause your framerate to drop

I've been asked a few times to share, so here they are! This is my personal set of presets - I swap between them a lot depending on lighting and skin colors.
